GCDC 2016 looks back on a successful event

Enthusiastic crowd at demonstrations of self-driving cars in Helmond


Postponed: First GCDC2016 workshop with the teams

The workshop has been postponed at the request of several teams. A new date will be communicated shortly.

Dates: TBD
Location: TU/e Eindhoven

In May 2015 i-GAME is organizing the first GCDC workshop with the teams on the 19th and 20th of May at TU/e premises in Eindhoven, the Netherlands. This two day event will combine general informational sessions related to GCDC organization and participation with technical sessions. This to give the teams a basic idea for the set-up needed to equip vehicles, get communications online, all in the context of the different GCDC scenarios. What are the rules, limitations, technologies and requirements to successfully prepare and participate in the GCDC2016

This workshop will be the kick-off event for the teams to start the preparation phase to the upcoming GCDC in 2016. The preliminary agenda for this event is:

Day 1, date TBD  930-1000 Welcome and coffee
1000-1100 General introduction of GCDC and i-GAME project
1100-1230 GCDC scenarios, requirements and functional architecture
1230-1330 Lunch
1330-1500 Interaction protocol
1500-1530 Coffee Break
1530-1700 Benchmark vehicles (actual vehicle visit)
1700 Q&A, Informal session and drinks
Evening Social event/diner (tbd)

Day 2, date TBD
 900-1015 Requirements & Safety
1015-1030 Coffee break
1030-1100 Time schedule for the upcoming year
1100-1200 Communication Architecture
1300-1400 Message sets
1400-1600 i-GAME interaction test tool
1600-     Wrap-up